Simple syntax of java

Java Basic Syntax

Java program is an object-oriented programming language, that means java is the collection of objects, and these objects communicate through method calls to each other to work together. Here is a brief discussion on the Classes and Objects, Method, Instance variables, syntax, and semantics of Java.

Basic terminologies in Java

1. Class: The class is a blueprint (plan) of the instance of a class (object). It can be defined as a logical template that share common properties and methods.

  • Example1: Blueprint of the house is class.
  • Example2: In real world, Alice is an object of the “Human” class.

2. Object: The object is an instance of a class. It is an entity that has behavior and state.

  • Example: Dog, Cat, Monkey etc. are the object of “Animal” class.
  • Behavior: Running on the road.

3. Method: The behavior of an object is the method.

4. Instance variables: Every object has its own unique set of instance variables. The state of an object is generally created by the values that are assigned to these instance variables.

Example: Steps to compile and run a java program in a console

Java

Note: When the class is public, the name of the file has to be the class name.

Syntax:

1. Comments in Java

There are three types of comments in Java.

i. Single line Comment

// System.out.println("This is an comment.");

ii. Multi-line Comment

/* System.out.println("This is the first line comment."); System.out.println("This is the second line comment."); */

iii. Documentation Comment. Also called a doc comment.

2. Source File Name

The name of a source file should exactly match the public class name with the extension of .java. The name of the file can be a different name if it does not have any public class. Assume you have a public class GFG.

GFG.java // valid syntax gfg.java // invalid syntax

3. Case Sensitivity

Java is a case-sensitive language, which means that the identifiers AB, Ab, aB, and ab are different in Java.

System.out.println("GeeksforGeeks"); // valid syntax system.out.println("GeeksforGeeks"); // invalid syntax because of the first letter of System keyword is always uppercase.

4. Class Names

i. The first letter of the class should be in Uppercase (lowercase is allowed but discouraged).

ii. If several words are used to form the name of the class, each inner word’s first letter should be in Uppercase. Underscores are allowed, but not recommended. Also allowed are numbers and currency symbols, although the latter are also discouraged because they are used for a special purpose (for inner and anonymous classes).

class MyJavaProgram // valid syntax class 1Program // invalid syntax class My1Program // valid syntax class $Program // valid syntax, but discouraged class My$Program // valid syntax, but discouraged (inner class Program inside the class My) class myJavaProgram // valid syntax, but discouraged

5. public static void main(String [] args)

The method main() is the main entry point into a Java program; this is where the processing starts. Also allowed is the signature public static void main(String… args).

6. Method Names

i. All the method names should start with a lowercase letter (uppercase is also allowed but lowercase is recommended).

ii. If several words are used to form the name of the method, then each first letter of the inner word should be in Uppercase. Underscores are allowed, but not recommended. Also allowed are digits and currency symbols.

public void employeeRecords() // valid syntax public void EmployeeRecords() // valid syntax, but discouraged

7. Identifiers in java

Identifiers are the names of local variables, instance and class variables, and labels, but also the names for classes, packages, modules and methods. All Unicode characters are valid, not just the ASCII subset.

i. All identifiers can begin with a letter, a currency symbol or an underscore (_). According to the convention, a letter should be lower case for variables.

ii. The first character of identifiers can be followed by any combination of letters, digits, currency symbols and the underscore. The underscore is not recommended for the names of variables. Constants (static final attributes and enums) should be in all Uppercase letters.

iii. Most importantly identifiers are case-sensitive.

iv. A keyword cannot be used as an identifier since it is a reserved word and has some special meaning.

Legal identifiers: MinNumber, total, ak74, hello_world, $amount, _under_value Illegal identifiers: 74ak, -amount

8. White spaces in Java

A line containing only white spaces, possibly with the comment, is known as a blank line, and the Java compiler totally ignores it.

9. Access Modifiers: These modifiers control the scope of class and methods.

  • Access Modifiers: default, public, protected, private.
  • Non-access Modifiers: final, abstract, static, transient, synchronized, volatile, native.

10. Understanding Access Modifiers:

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Java Syntax

In the previous chapter, we created a Java file called Main.java , and we used the following code to print «Hello World» to the screen:

Example explained

Every line of code that runs in Java must be inside a class . In our example, we named the class Main. A class should always start with an uppercase first letter.

Note: Java is case-sensitive: «MyClass» and «myclass» has different meaning.

The name of the java file must match the class name. When saving the file, save it using the class name and add «.java» to the end of the filename. To run the example above on your computer, make sure that Java is properly installed: Go to the Get Started Chapter for how to install Java. The output should be:

The main Method

The main() method is required and you will see it in every Java program:

public static void main(String[] args) 

Any code inside the main() method will be executed. Don’t worry about the keywords before and after main. You will get to know them bit by bit while reading this tutorial.

For now, just remember that every Java program has a class name which must match the filename, and that every program must contain the main() method.

System.out.println()

Inside the main() method, we can use the println() method to print a line of text to the screen:

public static void main(String[] args) < System.out.println("Hello World"); > 

Note: The curly braces <> marks the beginning and the end of a block of code.

System is a built-in Java class that contains useful members, such as out , which is short for «output». The println() method, short for «print line», is used to print a value to the screen (or a file).

Don’t worry too much about System , out and println() . Just know that you need them together to print stuff to the screen.

You should also note that each code statement must end with a semicolon ( ; ).

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Java Basic Syntax Tutorial

In this Java tutorial we learn what syntax in programming is.

We also discuss documenting our code, naming things, and special reserved keywords.

Lastly, we take a look at how Java defines scope and what it means, as well as curly brace conventions.

What is Syntax

Simply put, syntax is the specific way we write code. It defines a set of rules for developers, and every programming language defines its own syntax.

As an example, consider the following code that we used to create our first app.

You’ll see all kinds of weird words, curly braces, parentheses etc. This makes up the syntax of the document.

We can’t change the code however we want. If we do, the compiler won’t understand it and show us all kinds of scary errors.

The example above doesn’t follow Java syntax rules. The code has to be written in a specific manner, for example the public keyword comes before the class keyword, not the other way around.

Throughout the tutorial course we’ll show what the syntax of a concept looks like, as well as an example of it that can be compiled and run in your IDE.

In this lesson, we’ll discuss some of the basics.

Comments

We’ll start of with comments. Comments allow us to document our code and enhance its readability.

Comments are ignored by the compiler, which means the compiler won’t try to execute any text or code written inside a comment.

In most cases, we shouldn’t need comments, our code should be written cleanly and clearly enough so that it’s obvious as to what the code does.

That said, there are many situations where we should make use of comments.

  • When learning programming, or a new language, it’s helpful to comment our understanding of the code.
  • When working on large projects as part of a group, we should provide comments so that other developers immediately understand what’s going on.
  • When using external libraries it may be useful to include short comments so it’s not neccesary to visit the library’s documentation that often.
  • When we’re working with complex code, it may not be immediatly clear what the code is supposed to do. Commenting would make it easier if we need to come back to the code at a later time.
  • When we’re debugging/testing. We may want to temporarily remove pieces of code from execution by commenting them out.

Java supports both types of C++ comments, block comments and single line comments.

Block comments consist of an open tag and a close tag. The open tag is a slash, immediately followed by an asterisk. The close tag is an asterisk, immediately followed by a slash.

Anything between the comments, even if it spans multiple lines, is considered a comment by the compiler.

   Line comments are prefixed with two slashes and is only used on a single line.

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