Porting css maps to cs go

Перенос карты с CSS в CS GO

Привет! Попробовал перенести карту с CSS в CS GO через Hammer World Editor. Это моя первая попытка. Опыта 0. В общем: Сделал декомпиляцию карты zm_liltown_fixed. Запустил в HWE. Покрасил текстуры, ошибок не осталось. Вот что получилось (Видео). При компиляции создались файлы:
zm_liltown_fixed_d.lin
zm_liltown_fixed_d.bsp

materialPath: E:\Games\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\Святослав\Desktop\zm_liltown_fixed_d.vmf
Map revision 12
Patching WVT material: maps/zm_liltown_fixed_d/ground/blendsnow_blacktop_wvt_patch
Patching WVT material: maps/zm_liltown_fixed_d/tile/mill_floor01_blend_wvt_patch
Patching WVT material: maps/zm_liltown_fixed_d/de_dust/rockwall_blend_wvt_patch
fixing up env_cubemap materials on brush sides.
0. 1. 2. 3. 4. 5. 6. 7. 8. 9. 10**** leaked ****
Entity light (-1200.00 -1040.00 -80.00) leaked!
Processing areas. done (0)
Building Faces. done (0)
FixTjuncs.
PruneNodes.
WriteBSP.
done (0)
Finding displacement neighbors.
Finding lightmap sample positions.
Displacement Alpha : 0. 1. 2. 3. 4. 5. 6. 7. 8. 9. 10
Building Physics collision data.
done (1) (264039 bytes)
Placing detail props : 0. 1. 2. 3. 4. 5. 6. 7. 8. 9. 10
Compacting texture/material tables.
Reduced 1023 texinfos to 923
Reduced 81 texdatas to 76 (1969 bytes to 1827)
Writing C:\Users\Святослав\Desktop\zm_liltown_fixed_d.bsp
1 second elapsed

4 threads
reading c:\users\Святослав\desktop\zm_liltown_fixed_d.bsp
reading c:\users\Святослав\desktop\zm_liltown_fixed_d.prt
LoadPortals: couldn’t read c:\users\Святослав\desktop\zm_liltown_fixed_d.prt

Подскажите пожалуйста, что нужно сделать, чтобы исправить это?
P.S. Извиняюсь, если создал тему не там

Источник

Porting css maps to cs go

you’ll have to download three things before you continue:

  • GCFscape [nemstools.github.io] (for porting assets)
  • Counter-Strike: Source (to get said assets from)
  • CS:GO SDK (to edit the map)
  • Decompiled versions of the CS:S maps [gamebanana.com]

Once you have all the above, you can start porting!

CS:GO, surprisingly, has assets from CS:S — but not all of them. Let’s get the missing ones.

Step 1: Opening the directory
Open GCFscape, then hit ‘File’ > ‘Open’ and navigate to:
[your steam installation]/steamapps/common/Counter-Strike Source/cstrike/

Once here, click on ‘cstrike_pak_dir.vpk’, and click ‘Open’. You’ll see something like this:

Step 2: Extracting to CS:GO’s directory
Now, select ‘materials’ and ‘models’, right click them, and click ‘Extract’.
Then, in the window that pops up, navigate to your ‘csgo’ folder
(for me, this would be D:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo).
Then, click ‘Ok’. Wait until it’s finished extracting, then you can close GCFscape.

Well done — you’ve ported the assets across!

Open the CS:GO SDK & launch the Hammer World Editor.

Click File > Open and go to where you saved the decompiled CS:S maps. Find the map you want to port and double click it.

It should now be open in the editor. Because CS:S’s version of Source and CS:GO’s version of Source are very similar, the majority of entities and brushes should have translated over nicely.
There will be issues, though:

  • Some props may not be included, for whatever reason — in this case, use the other variant of the model if possible (i.e. if car002a is missing, use car002b).
  • Brushes with the ‘tools/toolsareaportal’ texture won’t be ‘func_areaportals’ — you’ll have to manually do this.
  • Some nodraw brushes cover models like window props — hiding the prop. It’s as simple as scaling the brushes back.
  • The bombsite letters are swapped (i.e. it says ‘A’ where bombsite B should be on the radar) — this is fixed by swapping the ‘func_bomb_target’ entities around.

Once you’re happy with the map, save it in the csgo/maps folder and compile it.

You’ve ported your first CS:S map to CS:GO!
Please post any questions in the comments — i’ll do my best to respond to them.

Источник

Кто (как) портировать карты с ксс для кс го.

Если есть исходник от карты [*.vmf — исходник], запускаешь через hammer editor и компилируешь, если нет то декомпилируешь карту.

Петр Решетов

Участник

ИМХО Порт карты на более свежий двиг — грязное занятие. Проще сделать карту с нуля, соблюдая все необходимые параметры для ее оптимизации.

Webman

Nevermind

Петр Решетов

Участник

TWRP

Участник

Если есть исходник от карты [*.vmf — исходник], запускаешь через hammer editor и компилируешь, если нет то декомпилируешь карту.

Хитрый_Ёжик

Участник

Не стоит забывать про то, что в CS:GO немного другой формат исходников и просто так открыть исходник карты CS:GO в хаммере CS:S не получится.

ybgr111

ИМХО Порт карты на более свежий двиг — грязное занятие. Проще сделать карту с нуля, соблюдая все необходимые параметры для ее оптимизации.

DarklSide

Участник

ybgr111, Быстрее будет пофиксить баговые » enity « и заменить несуществующие материалы на их аналоги.

ybgr111

ybgr111, Быстрее будет пофиксить баговые » enity « и заменить несуществующие материалы на их аналоги.

Я на этой карте играл когда мне было 11-12 лет.Так хочется ее на кс го портануть.

ybgr111, Быстрее будет пофиксить баговые » enity « и заменить несуществующие материалы на их аналоги.

Источник

Porting css maps to cs go

Few days ago i was playing on a CSGO server and there was a map that seems to be ported from CSS. I’d like this map and I try to go practice itself in singleplayer, but when i run it using «map mapname» i’ve got a csgo crash and

File: \game\cstrike15\weapon_csbase.cpp Line: 1335 Assert: Weapon script file not foun but it data was accesed

Most interesting i’ve never seen this map on any other server and it woudn’t even start in singleplayer.

How coud i start this map ?

I try to upload map here, but i coud not it’s too big.

Plugins of the server where i was playing on that map

"SourceMod Anti-Cheat" (0.8.6.0) by SMAC Development Team "autokick_disable.smx" autokick_disable.smx "SMAC Aimbot Detector" (0.8.6.0) by SMAC Development Team "spawnpointgenerator_v4.smx" spawnpointgenerator_v4.smx "Trigger_push Fix" (1.2) by Mev, George, & Blacky "Block Radio" (1.00) by Darkness "Basic Commands" (1.8.0.5969) by AlliedModders LLC "Auto Recorder" (1.1.0) by Stevo.TVR "Increase Nade Damage" (1.0.3) by AUSTINBOTS! - SavSin "Fun Votes" (1.8.0.5969) by AlliedModders LLC "PreventWeapon" (1.0) by NSF Plugin "Updater" (1.3.0) by GoD-Tony (Updated by jballou) "Block HLDJ" (1.00) by Darkness "[ANY] Block Generating Navigation Files" (1.0) by Oshizu / Sena********* ********* "SM:RPG > Anti-Selfkill" (1.0-custom) by Peace-Maker "SM:RPG > Turbo Mode" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Health regeneration" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Health+" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Stealth" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Long Jump" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Reduced Gravity" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Antidote" (1.0-custom) by Peace-Maker "SM:RPG > Command List" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Increase Clipsize" (1.0-custom) by Peace-Maker "SM:RPG Upgrade > Resupply" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG > Effect Hub" (1.0-custom) by Peace-Maker "SM:RPG Upgrade > Bouncy Bullets" (1.0-custom) by Peace-Maker "SM:RPG Upgrade > Frost Pistol" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Ice Stab" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Ice Grenade" (1.0-custom) by Peace-Maker "SM:RPG" (1.0-custom) by Jannik "Peace-Maker" Hartung, SeLfkiLL "SM:RPG Upgrade > Vampire" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG > Chat Experience Stats" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Fire Grenade" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Fire Pistol" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Denial" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Firerate" (1.0-custom) by Peace-Maker "SM:RPG > Reset interval" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Medic" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Impulse" (1.0-custom) by Jannik "Peace-Maker" Hartung "SM:RPG Upgrade > Reduced Fall Damage" (1.0-custom) by Peace-Maker "SM:RPG Upgrade > Damage+" (1.0-custom) by Jannik "Peace-Maker" Hartung "Fun Commands" (1.8.0.5969) by AlliedModders LLC "TOGs Deathmatch Team Balancer v1.2" (1.2) by That One Guy "Sound Commands" (1.8.0.5969) by AlliedModders LLC "Rock The Vote Extended" (1.10.0) by Powerlord and AlliedModders LLC "[CSGO] Block "Saved Player" Text" (1.0.0) by Mitch "Basic Comm Control" (1.8.0.5969) by AlliedModders LLC "SM Show Health Victim" (3.0) by Franc1sco Steam: franug "Anti-Flood" (1.8.0.5969) by AlliedModders LLC "SourceBans++" (1.5.4.6) by SourceBans Development Team, Sarabveer(VEER�) "SourceSleuth" ((SB++) 1.5.4.6) by ecca, Sarabveer(VEER�) "SourceBans: Admin Config Loader" ((SB++) 1.5.4.6) by AlliedModders LLC, Sarabveer(VEER�) "SMAC ConVar Checker" (0.8.6.0) by SMAC Development Team "TeamChange Unlimited" (1.2.2) by Sheepdude "Dark Comms" (1.01) by Darkness "listadmins.smx" listadmins.smx "Basic Votes" (1.8.0.5969) by AlliedModders LLC "mapranks_roundend.smx" mapranks_roundend.smx "Advertisements" (0.6) by Tsunami "Nextmap" (1.8.0.5969) by AlliedModders LLC "Deathmatch" (2.0.5) by Maxximou5 "SMAC Rcon Locker" (0.8.6.0) by SMAC Development Team "Quake Sounds v3" (3.4.2) by Spartan_C001 "Show Nickname to Spectators" (1.0) by Franc1sco franug "securecmds.smx" securecmds.smx "Client Preferences" (1.8.0.5969) by AlliedModders LLC "AFK Command" by Darkness "Weapon Skins" (1.0.0) by Addicted "Player Commands" (1.8.0.5969) by AlliedModders LLC "NotifyMOTD" (0.2) by Wilczek, KaOs, Bacardi "Suicide Intercept" (1.5.6) by TnTSCS aka ClarkKent "Admin File Reader" (1.8.0.5969) by AlliedModders LLC "Admin Help" (1.8.0.5969) by AlliedModders LLC "Basic Chat" (1.7.0-manual) by AlliedModders LLC "Connect Announce" (1.0) by Addicted "VPP Advertisement Plugin" (1.2.8) by VPP Network & SM9(xCoderx) "SM CS:GO Franug Knives" (1.5) by Franc1sco franug "SMAC Anti-Speedhack" (0.8.6.0) by SMAC Development Team "Reserved Slots" (1.8.0.5969) by AlliedModders LLC "Basic Info Triggers" (1.8.0.5969) by AlliedModders LLC "Admin Menu" (1.8.0.5969) by AlliedModders LLC "No Block" (1.0.0.0) by sslice "Server Cleanup" by Darkness "trade_motd.smx" trade_motd.smx "Thirdperson" (1.6 CS:GO edition) by shavit and Franc1sco franug "MapChooser Extended" (1.10.2) by Powerlord, Zuko, and AlliedModders LLC "Map Nominations Extended" (1.10.0) by Powerlord and AlliedModders LLC "Giveaway" (1.3) by Addicted "SM SKINCHOOSER" (2.7) by Andi67 "SMAC Client Protection" (0.8.6.0) by SMAC Development Team "Infinite Jumping" (3.0) by Chanz "admin_logging.smx" admin_logging.smx "htmlmotdenforcer.smx" htmlmotdenforcer.smx "STFU" (1.0) by Addicted "SMAC Spinhack Detector" (0.8.6.0) by SMAC Development Team "SMAC Command Monitor" (0.8.6.0) by SMAC Development Team "Cvars" by Darkness "Global: Player Times" (1.0) by Addicted

Источник

Читайте также:  Option tag in HTML
Оцените статью