- Play and Stop Music in Python: A Comprehensive Guide Using Playsound, Pygame, and Tkinter Modules
- Using the playsound module to play and stop music
- Using the pygame module to play and stop music
- HOW TO PLAY AND STOP SOUND IN PYTHON PROJECT
- Creating a music player with tkinter module
- Other helpful modules and libraries for playing and stopping music in Python
- Other helpful code examples for playing and stopping music in Python
- Conclusion
- How to play music in Python?
- Method 1: The playsound module
- Method 2: The pydub Library
- Method 3: Using the snack sound kit
- The Output Music
- Conclusion
Play and Stop Music in Python: A Comprehensive Guide Using Playsound, Pygame, and Tkinter Modules
Learn how to play and stop music in Python using popular modules like playsound, pygame, and tkinter. This guide covers everything you need to know about playing music in Python.
- Using the playsound module to play and stop music
- Using the pygame module to play and stop music
- HOW TO PLAY AND STOP SOUND IN PYTHON PROJECT
- Creating a music player with tkinter module
- Stopping Python threads when playing music
- Other helpful modules and libraries for playing and stopping music in Python
- Other helpful code examples for playing and stopping music in Python
- Conclusion
- How do you play and stop music in Python?
- How do you stop a song in Python?
- How do you pause a song on Playsound?
- How do I run a Playsound in Python?
Python is a versatile programming language that can be used in various applications, including music playback. Python offers various modules and libraries that can be used to play and stop music. The playsound, pygame, and tkinter modules are popular choices for playing and stopping music in Python. In this guide, we will explore how to use these modules to play and stop music in Python.
Using the playsound module to play and stop music
The playsound module is a lightweight and straightforward module that can be installed using pip in the virtualenv. The playsound() function can play audio files and has a block argument that determines whether the code waits for the sound to finish playing or not.
To play an audio file using playsound, import the module, and call the playsound() function with the file path as the argument. Here’s an example code:
from playsound import playsoundplaysound('/path/to/audio/file.mp3')
The stop() method can be used on the object to stop playing music using playsound. Here’s an example code:
from playsound import playsound import timeplaysound('/path/to/audio/file.mp3') time.sleep(5) # Wait for 5 seconds playsound.stop()
Using the pygame module to play and stop music
The pygame module is commonly used for game development and can be used to play, pause, and stop music in Python. The mixer.init() function must be called before starting the mixer in pygame.
To play music using pygame, import the mixer module, initialize the mixer, load the audio file using mixer.music.load(), and start playing the music using mixer.music.play(). Here’s an example code:
import pygame.mixerpygame.mixer.init() pygame.mixer.music.load('/path/to/audio/file.mp3') pygame.mixer.music.play()
The volume can be set using the set_volume() function. The value must be between 0.0 and 1.0. Here’s an example code:
import pygame.mixerpygame.mixer.init() pygame.mixer.music.load('/path/to/audio/file.mp3') pygame.mixer.music.set_volume(0.5) pygame.mixer.music.play()
To pause and resume the music, use the pygame.mixer.music.pause() and pygame.mixer.music.unpause() functions, respectively. Here’s an example code:
import pygame.mixerpygame.mixer.init() pygame.mixer.music.load('/path/to/audio/file.mp3') pygame.mixer.music.play()# Pause the music after 5 seconds pygame.time.delay(5000) pygame.mixer.music.pause()# Resume the music after 5 seconds pygame.time.delay(5000) pygame.mixer.music.unpause()
To stop playing music using pygame, the stop() function can be used on the pygame.mixer.music object or the unload() function can be used to unload the currently loaded music and free up resources. Here’s an example code:
import pygame.mixerpygame.mixer.init() pygame.mixer.music.load('/path/to/audio/file.mp3') pygame.mixer.music.play()# Stop the music after 5 seconds pygame.time.delay(5000) pygame.mixer.music.stop()
HOW TO PLAY AND STOP SOUND IN PYTHON PROJECT
Creating a music player with tkinter module
The tkinter module can be used to create a user interface for playing and stopping music. The Button widget can be used to create play, pause, and stop buttons. The playsound module or pygame module can be used to play music in the tkinter application.
To create a music player with tkinter, import the tkinter module, create a window using the Tk() function, and create buttons using the Button() function. Here’s an example code:
from tkinter import * from playsound import playsounddef play_music(): playsound('/path/to/audio/file.mp3')root = Tk()play_button = Button(root, text='Play', command=play_music) play_button.pack()root.mainloop()
To add pause and stop buttons, create functions for pausing and stopping the music, and bind these functions to the corresponding buttons. Here’s an example code:
from tkinter import * import pygame.mixerdef play_music(): pygame.mixer.init() pygame.mixer.music.load('/path/to/audio/file.mp3') pygame.mixer.music.play()def pause_music(): pygame.mixer.music.pause()def stop_music(): pygame.mixer.music.stop()root = Tk()play_button = Button(root, text='Play', command=play_music) play_button.pack()pause_button = Button(root, text='Pause', command=pause_music) pause_button.pack()stop_button = Button(root, text='Stop', command=stop_music) stop_button.pack()root.mainloop()
The Python threading.Thread cannot be stopped using any provided function. Flags can be used to achieve the stopping of the thread. Using flags to stop a thread can be a complex process and should be used with caution.
Other helpful modules and libraries for playing and stopping music in Python
The Pyaudio module can be used to play and stop audio in Python. The dbus library can be used to pause a sound or song in Python. The play statement in Ren’Py is used to play sound and music. Pygame can play music files indefinitely using the -1 signal. The Pygame module can be used to play audio files in a loop using the play(loops=-1) function. The wave_obj.stop() or sa.stopall() functions can be used to stop all currently playing audio in Python.
Other helpful code examples for playing and stopping music in Python
In Python , for example, how to play and stop music python code example
import soundfile as sf import sounddevice as sddata, fs = sf.read(path, dtype='float32') sd.play(data, fs) input("Write anything to stop.") sd.stop()
Conclusion
Python provides various modules and libraries for playing and stopping music. The playsound, pygame, and tkinter modules are popular choices for playing and stopping music in Python. While stopping Python threads when playing music can be a complex process, flags can be used to achieve the stopping of the thread. Other helpful modules and libraries for playing and stopping music in Python include Pyaudio, dbus, and Ren’Py. With this guide, you can now play and stop music using different modules and libraries in Python.
How to play music in Python?
Hello fellow learner! Today we are going to learn how to play music in Python using a few simple lines of code.
Method 1: The playsound module
The playsound library is a cross platform module that can play audio files. This doesn’t have any dependencies, simply install the library using the pip command and you are ready to go!
To play the music we just have to use the playsound function and pass the music file path as a parameter. The library works for both mp3 and wav files.
The code for the same is shown below:
from playsound import playsound playsound('Music1.mp3')
The music is played once in the background and then the program is ready for the next part of code to be executed.
Method 2: The pydub Library
The pydub library works only with .wav file format. By using this library we can play, split, merge, edit our .wav audio files.
For the library to work we import two functions namely AudioSegment and play module from playdub.playback module.
Then we simply load the song in .wav format and play the song. The code for the same is shown below:
from pydub import AudioSegment from pydub.playback import play song = AudioSegment.from_wav('Music1.wav') play(song)
Method 3: Using the snack sound kit
The snack sound kit can be used to play audio files in almost all the formats inclusing WAV, AU, AIFF, MP3, CSL, SD, SMP, and NIST/Sphere.
This library needs the GUI module Tkinter in order to play sounds. So we are required to import tkinter module before importing snack sound kit.
Playing audio files through snack sound kit involves creating a Tk window and initialize it. Then sound function is called and read function to load the music.
Finally to play the music we use the play function. The code for the same is shown below:
from Tkinter import * import tkSnack wind = Tk() tkSnack.initializeSnack(wind) snd = tkSnack.Sound() snd.read('Music1.wav') snd.play(blocking=1)
The Output Music
The music below will be the output background music which will be played in each method.
Conclusion
Today we learned playing music in python using simple lines of code and various libraries. Awesome!
Try out the codes yourself and play amazing music in Python. Thank you for reading! Happy coding!