Learning java for games

The Secrets to Learning Java Game Development with Beginner Coding Skills

Who doesn’t like playing games? There’s console, computer, and mobile games built to everyone’s taste and budget. They provide us with a fun way to pass time. And just imagine how much time game developers have.

Which begs the question, which programming language would you choose to create a game? My personal favorite is Java.

Java is not just a prospect of a big bank account. It’s one of the OG languages that lead the technological progress, and it has a huge following — a great community of peers who enjoy coding in a simple, object-oriented language.

If you consider becoming a Java programmer or you’ve already started learning it, developing simple games can be a fun way to practice your knowledge. Of course, Java game development is a thing. Try out Minecraft, Ninja Gaiden, Worms: A Space Oddity, Guitar Hero Mobile series, or FIFA 11 to see that good games made with Java do exist.

Setting a Good Plan for Mastering Java

The saying “practice makes perfect” is true on this occasion as well. Every bite of theory should be followed with hands-on experience, even if you are just retyping a piece of source code.

So the first thing you want to do when you start learning Java, for any purpose, is installing the development kit or JDK. It’s a set of tools you would need to develop in Java, including a runtime environment, compiler, interpreter, and documentation generator. You can download JDK for the official Oracle website.

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Tackle the fundamentals

It will do you good if you start with the fundamentals. Even if you’re not new to programming, get to know the basic syntax and core concepts, so you a) are on the same page with Java, and b) won’t confuse any of the elements with other languages when writing code.

Here is a taste of what your curriculum as a beginner Java programmer would look like:

Basic syntax

  • Object — a basic element of a program that contains state (attributes) and behavior (how it interacts with other elements)
  • Class — an element which describes an object like a…

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