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- java игра Doodle Jump Deluxe 240х320 на nokia скачать бесплатно
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- 2:1 Doodle Jump Deluxe&Doodle Jump
- Doodle Jump: Jungle
- Doodle Jump: Halloween
- Doodle Jump: Money
- Doodle Jump Christmas
- Sonic Jump: Doodle Jump Mod
- Doodle Jump 2011
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- Other Versions:
- JAVA GAMES JAVA APPS SYMBIAN GAMES ANDROID GAMES
- PHONEKY: RINGTONES & WALLPAPERS
- Download your favorite Java games for free on PHONEKY!
Java Games
Search results for: » Doodle Jump » in Java Games
Search in Android Games or Android Apps
Doodle Jump: Return CN
Doodle Jump Tactile
2:1 Doodle Jump Deluxe&Doodle Jump
Doodle Jump Christmas
Doodle Jump: Money
Doodle Jump: Jungle
Doodle Jump In Tetris
Sonic Jump: Doodle Jump Mod
Doodle Jump: Sponge Bob
Doodle Jump
Doodle jump 2011
Super Mario Bros — Giana Sisters 2 (Doodle Jump Mod)
Doodle Jump: Halloween
Doodle Jump 2
Doodle Jump: New Year
Super Mario Bros — Giana Sisters (Doodle Jump Mod)
Doodle Jump: Cold days
Doodle Jump: Microbial World
Doodle Jump: Easter
Doodle Ball Jump
Doodle Jump In Water
Doodle Jump: Racing
Doodle Jump
Doodle Jump Deluxe
Viking Jump
Gypsy Jump
Jump In Tetris 2
Jump The Up: Om-Nom
Finger Doodle Football
Doodle IQ Challenge
Doodle Escape
Frog A Jump
Fantasy Warrior 2: Evil
Balloon Race 3D
Rockman Jump!
2004 Long Jump
JAVA GAMES JAVA APPS SYMBIAN GAMES ANDROID GAMES
PHONEKY ANDROID APP!
Download your favorite Java games for free on PHONEKY!
Tags:
Download Doodle Jump: Return CN, Doodle Jump Tactile, 2:1 Doodle Jump Deluxe&Doodle Jump, Doodle Jump Christmas, Doodle Jump: Money, Doodle Jump: Jungle, Doodle Jump In Tetris, Sonic Jump: Doodle Jump Mod, Doodle Jump: Sponge Bob, Doodle Jump , Doodle jump 2011, Super Mario Bros — Giana Sisters 2 (Doodle Jump Mod), Doodle Jump: Halloween, Doodle Jump 2, Doodle Jump: New Year, Super Mario Bros — Giana Sisters (Doodle Jump Mod), Doodle Jump: Cold days, Doodle Jump: Microbial World, Doodle Jump: Easter, Doodle Ball Jump, Doodle Jump In Water, Doodle Jump: Racing, Doodle Jump, Doodle Jump Deluxe, Viking Jump, Gypsy Jump, Jump In Tetris 2, Jump The Up: Om-Nom, Finger Doodle Football, Doodle IQ Challenge, Doodle Escape, Frog A Jump, Fantasy Warrior 2: Evil, Balloon Race 3D, Rockman Jump!, 2004 Long Jump Games For Free!
Download 2004 Long Jump game for mobiles — one of the best Java games! At PHONEKY Free Java Games Market, you can download mobile games for any phone absolutely free of charge. Nice graphics and addictive gameplay will keep you entertained for a very long time. At PHONEKY, you will find many other games and apps of different genres, from adventure and action to the logic and racing Java jar games. To see the Top 10 best Java games for mobiles, just sort games by popularity.
Doodle jump with java code source
In Doodle Jump, the aim is to guide a four-legged creature called « The Doodler » up a never-ending series of platforms without falling see the screen bellow:
package com.javatmz.javaapp.doodleJump; import java.awt.Color; import java.awt.Dimension; import java.awt.EventQueue; import java.awt.Graphics; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyEvent; import java.io.File; import java.io.IOException; import java.util.ArrayList; import java.util.List; import java.util.Random; import javax.imageio.ImageIO; import javax.swing.AbstractAction; import javax.swing.ActionMap; import javax.swing.InputMap; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.KeyStroke; import javax.swing.Timer; public class DoodleJump extends JFrame < private static final int D_W = 1000; private static final int D_H = 700; DrawPanel drawPanel = new DrawPanel(); int with = 1600; int height = 768; // int previousY = 0; int unit = 10; Listlines = new ArrayList(); boolean down = false; boolean keyPress = false; int x=100,y=100,h=100; double dx=0,dy=0; public DoodleJump() < add(drawPanel); pack(); setDefaultCloseOperation(EXIT_ON_CLOSE); setLocationRelativeTo(null); setVisible(true); // lines = new ArrayList(); for (int i = 0; i < 10; i++) < Line line = new Line(); Random rx = new Random(); line.x = rx.nextInt(600) + 20; Random ry = new Random(); line.y = i*50; Random rw = new Random(); line.with = rw.nextInt(60) + 120; lines.add(line); >> private class DrawPanel extends JPanel < public DrawPanel() < InputMap inputMap = getInputMap(WHEN_IN_FOCUSED_WINDOW); ActionMap actionMap = getActionMap(); String VK_LEFT = "VK_LEFT"; KeyStroke W = KeyStroke.getKeyStroke(KeyEvent.VK_LEFT, 0); inputMap.put(W, VK_LEFT); actionMap.put(VK_LEFT, new AbstractAction() < @Override public void actionPerformed(ActionEvent e) < x-=5; >>); String VK_RIGHT = "VK_RIGHT"; KeyStroke WVK_RIGHT = KeyStroke.getKeyStroke(KeyEvent.VK_RIGHT, 0); inputMap.put(WVK_RIGHT, VK_RIGHT); actionMap.put(VK_RIGHT, new AbstractAction() < @Override public void actionPerformed(ActionEvent e) < x+=5; >>); ActionListener listener = new AbstractAction() < public void actionPerformed(ActionEvent e) < dy+=0.2; y+=dy; if(y>650) dy=-10; if(y700) < Random rw = new Random(); line.y=80; line.x = rw.nextInt(600) + 20; >> > for (Line line : lines) < if((x>line.x && x=line.y && y0)) < dy=-10; >> drawPanel.repaint(); > >; Timer timer = new Timer(10, listener); timer.start(); > protected void paintComponent(Graphics g) < super.paintComponent(g); drawValuesSteps(g); drawValues(g); >private void drawValuesSteps(Graphics g) < for (Line line : lines) < Graphics stepBorder = (Graphics) g; stepBorder.setColor(Color.black); // stepBorder.s stepBorder.drawRect(line.x, line.y, line.with, 25); Graphics step = (Graphics) g; step.setColor(Color.RED); step.fillRect(line.x, line.y, line.with, 25); >> private void drawValues(Graphics g) < //try < //g.drawImage(ImageIO.read(new File("ressource/bg.png")), 0, 0, this); Graphics step = (Graphics) g; step.setColor(Color.black); int currentX=x; int currentY=y; // 1 step.fillRect(currentX, currentY, unit * 2, unit); step.fillRect(currentX + unit * 3, currentY, unit * 2, unit); step.fillRect(currentX + unit * 6, currentY, unit * 2, unit); step.fillRect(currentX + unit * 9, currentY, unit * 2, unit); // 2 step.fillRect(currentX + unit, currentY - unit, unit, unit); step.fillRect(currentX + unit * 4, currentY - unit, unit, unit); step.fillRect(currentX + unit * 6, currentY - unit, unit, unit); step.fillRect(currentX + unit * 9, currentY - unit, unit, unit); // 3 step.fillRect(currentX + unit, currentY - 2 * unit, unit, unit); step.fillRect(currentX + unit * 4, currentY - 2 * unit, unit, unit); step.fillRect(currentX + unit * 6, currentY - 2 * unit, unit, unit); step.fillRect(currentX + unit * 9, currentY - 2 * unit, unit, unit); // 4 step.fillRect(currentX + unit, currentY - 3 * unit, 9 * unit, unit); // 5 step.fillRect(currentX, currentY - 4 * unit, unit, unit); step.fillRect(currentX + 10 * unit, currentY - 4 * unit, unit, unit); // 6 step.fillRect(currentX + 10 * unit, currentY - 12 * unit, unit, 9 * unit); step.fillRect(currentX, currentY - 12 * unit, unit, 9 * unit); // yellow Graphics stepYellow = (Graphics) g; stepYellow.setColor(Color.yellow); stepYellow.fillRect(currentX + unit, currentY - 12 * unit, 9 * unit, 9 * unit); stepYellow.fillRect(currentX + 2 * unit, currentY - 13 * unit, 8 * unit, unit); stepYellow.fillRect(currentX + 3 * unit, currentY - 14 * unit, 4 * unit, unit); step.setColor(Color.black); step.fillRect(currentX + unit, currentY - 13 * unit, unit, unit); step.fillRect(currentX + 9 * unit, currentY - 13 * unit, unit, unit); step.fillRect(currentX + 2 * unit, currentY - 12 * unit, unit, 3 * unit); step.fillRect(currentX + 8 * unit, currentY - 12 * unit, unit, 3 * unit); step.fillRect(currentX + 2 * unit, currentY - 14 * unit, 2 * unit, unit); step.fillRect(currentX + 7 * unit, currentY - 14 * unit, 2 * unit, unit); step.fillRect(currentX + 4 * unit, currentY - 15 * unit, 3 * unit, unit); step.fillRect(currentX + unit * 5, currentY - 10 * unit, unit, unit); Graphics stepGreen = (Graphics) step;// Gren // 5 stepGreen.setColor(Color.green); stepGreen.fillRect(currentX + unit, currentY - 4 * unit, 9 * unit, unit); // 7 stepGreen.fillRect(currentX + unit, currentY - 6 * unit, 3 * unit, unit); stepGreen.fillRect(currentX + 7 * unit, currentY - 6 * unit, 3 * unit, unit); Graphics stepGray = (Graphics) step;// Gray // 6 stepGray.setColor(Color.gray); stepGray.fillRect(currentX + unit, currentY - 5 * unit, 9 * unit, unit); // stepGray.fillRect(currentX + unit, currentY - 7 * unit, 2 * unit, unit); // stepGray.fillRect(currentX + 8 * unit, currentY - 7 * unit, 2 * unit, unit); Graphics stepGray2 = step;// Gray2 stepGray2.setColor(Color.orange); stepGray.fillRect(currentX + 3 * unit, currentY - 7 * unit, unit, unit); stepGray2.fillRect(currentX + 4 * unit, currentY - 6 * unit, 3 * unit, unit); stepGray2.fillRect(currentX + 7 * unit, currentY - 7 * unit, unit, unit); >public Dimension getPreferredSize() < return new Dimension(D_W, D_H); >> private class Line < int x; int y; int with; >public static void main(String[] args) < EventQueue.invokeLater(new Runnable() < @Override public void run() < new DoodleJump(); >>); > >
java игра Doodle Jump Deluxe 240х320 на nokia скачать бесплатно
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возле картинок будет написано скачать игру
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никита у нас рома набрал 154329 так что не говори там до скольки до прыгаешь до скольки и будет счёт, у меня рекорд 110325
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люди, врать насчет 100000, 1000000 и т.д не надо там макс набрать можно 99999 и все сразу выигрываешь и все конец
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Doodle Jump Deluxe
Jump, jump, jump to the top, top, top with Doodle Jump Deluxe! Continue the journey up with a massive set of new features including platforms, power-ups, and 4 new unique themes. BE WARNED: This game is insanely addictive!
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Tags:
Share:
You might also like:
2:1 Doodle Jump Deluxe&Doodle Jump
Doodle Jump: Jungle
Doodle Jump: Halloween
Doodle Jump: Money
Doodle Jump Christmas
Sonic Jump: Doodle Jump Mod
Doodle Jump 2011
Doodle Jump: Microbial World
Doodle Jump: Return CN
Doodle Jump: Easter
Doodle Jump
Super Mario Bros — Giana Sisters (Doodle Jump Mod)
WingMan
Mega Man III
LocoRoco
Temple Run 2
Sonic Adventure 2 CN
SkateBoard
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Sonic Advance
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Temple Run (Mod)
Hugo & The Evil Mirror Episode 1: Beaver Fort
Super Mario Classic Nostalgia Series CN
Temple Run 2 China
Egg Master
Other Versions:
JAVA GAMES JAVA APPS SYMBIAN GAMES ANDROID GAMES
PHONEKY: RINGTONES & WALLPAPERS
Download your favorite Java games for free on PHONEKY!
Download Doodle Jump Deluxe game for mobiles — one of the best Java games! At PHONEKY Free Java Games Market, you can download mobile games for any phone absolutely free of charge. Nice graphics and addictive gameplay will keep you entertained for a very long time. At PHONEKY, you will find many other games and apps of different genres, from adventure and action to the logic and racing Java jar games. To see the Top 10 best Java games for mobiles, just sort games by popularity.