Generating random number in python

How to Get a Random Number in Python

To get a random number in Python, use the randint() function from the random module.

For example, let’s generate a random integer between 1 and 100:

import random random_number = random.randint(1,100) print(random_number)

To generate a random float, use the uniform function from the random module:

import random random_float = random.uniform(0,100) print(random_float)

These are the two basic use cases you are going to need.

Let’s go through some of the most common questions related to generating random numbers in Python.

How to Generate a Random Float Between 0 and 1

To generate a random float between 0 and 1 , use the uniform() function from the random library.

import random random.uniform(0, 1)

How to Generate a Random Integer Between 0 and 1

To generate a random number that is either 0 or 1, use the randint() function from the random library.

import random random.randint(0, 1)

How to Pick a Random Number from a List of Numbers

To randomly choose a number from a list of numbers, use the choice() function from the random module.

import random numbers = [1, 2, 3, 4, 5] random_selection = random.choice(numbers) print(random_selection)

How to Generate a Random Number Between 1 and 100

To generate a random number between 1 and 100, use the uniform() function from the random library like this:

import random random_number = random.randint(1, 100) print(random_number)

How to Get a Normally Distributed Random Number in Python

To generate a random number from the Gaussian distribution, use the random library’s gauss() function.

For example, let’s generate a random number from a normal distribution with the mean of 5 and standard deviation of 10 :

import random # The mean of the distribution mu = 10 # The standard deviation of the distribution sigma = 5 print(random.gauss(mu, sigma))

How to Simulate Coin Toss in Python—Heads or Tails

To simulate a coin toss in Python, you need to randomly select between heads and tails.

To do this, create a list that has both heads and tails in it. Then choose one of them randomly using the random.choice() function.

Here is how it looks in code:

import random def coinToss(): return random.choice(['Tails', 'Heads']) print(coinToss())

Conclusion

To generate random numbers in Python, use the random module.

Thanks for reading. I hope you enjoy it.

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python random number between 1 and 100

Using the random module, we can generate pseudo-random numbers. The function random() generates a random number between zero and one [0, 0.1 .. 1]. Numbers generated with this module are not truly random but they are enough random for most purposes.

Random number between 0 and 1.
We can generate a (pseudo) random floating point number with this small code:

from random import *

print(random()) # Generate a pseudo-random number between 0 and 1.

Generate a random number between 1 and 100
To generate a whole number (integer) between one and one hundred use:

from random import *

print(randint(1, 100)) # Pick a random number between 1 and 100.

This will printa random integer. If you want to store it in a variable you can use:

from random import *

x = randint(1, 100) # Pick a random number between 1 and 100.
print(x)

Random number between 1 and 10
To generate a random floating point number between 1 and 10 you can use the uniform() function

from random import *

print(uniform(1, 10))

Picking a random item from a list

Fun with lists
We can shuffle a list with this code:

from random import *

items = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
shuffle(items)
print(items)

To pick a random number from a list:

from random import *

items = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]

x = sample(items, 1) # Pick a random item from the list
print(x[0])

y = sample(items, 4) # Pick 4 random items from the list
print(y)

We can do the same thing with a list of strings:

from random import *

items = [‘Alissa’,‘Alice’,‘Marco’,‘Melissa’,‘Sandra’,‘Steve’]

x = sample(items, 1) # Pick a random item from the list
print(x[0])

y = sample(items, 4) # Pick 4 random items from the list
print(y)

If you are new to Python programming, I highly recommend this book.

the function «sample» does not work on my laptop with windows9

from random import *
items = ['Alissa','Alice','Marco','Melissa','Sandra','Steve']
x = sample(items, 1) # Pick a random item from the list
print x[0]

Which Python version are you using? Try replacing by print(x[0])

Im getting error in randint( )

>>> from random import *
>>> print randint(1,100)
SyntaxError: invalid syntax
I'm using Python 3.4.3

Hi Harsi, in Python 3 you need bracket around a print statement. Try this:

>>> from random import *
>>> print(randint(1,100))

Hmm could you guys tell me what does it: from random import * mean ?
Thanks 😀

Hi, this imports all the functions from a python file called random (actually random.py.

This file is one of the standard python modules. You can see the source code of random.py here: https://hg.python.org/cpython/file/2.7/Lib/random.py.

You can create your own module that way:

Create a file called test.py

#!/usr/bin/env python

def add(a,b):
return a+b

Then create a file called app.py:

from test import *

print(‘hello’)
print(add(5,2))

The program app.py now uses the code in test.py. The same principle applies when you use «from random import *»

items = [‘Alissa’,’Alice’,’Marco’,’Melissa’,’Sandra’,’Steve’]x = sample(items, 1) # Pick a random item from the list
print x[0]why we put [0] here ?
and what will happen if we change (items, 1) to (items, 2 or 3 or 4 )
In the presence of print x[0]This point needs to explain more.

The sample function can return a list of numbers. sample(items,2) would return a list of two random numbers. x[0] is simply the first random number in the list

Is the statement from random import * a seeding process?
Does this mean that y = sample(items,4) will return the same 4 items each time it is used?

Hi Steve, the statement y = sample(items,4) will return new items every call. If you want you can call the random class seed() function, which uses the system time to initialize.

Just a quick question about sample() — when used to fill values in an equation it returns:

TypeError: can’t multiply sequence by non-int of type ‘float’

I’m curious why this isn’t allowed, and if there is an alternative that I haven’t been able to find for extracting multiple random values from a series of value. For now, all I’ve come up with is using the choice() alternative with a loop for however large my sample pool needs to be, but I have a feeling there’s a better way to do it. Admittedly, I haven’t read through all of the documentation for random thoroughly, but I haven’t found a better solution. I figured that someone with a bit of knowledge would be my best bet. Any suggestions? As an aside, I should note I’m using 2.7 to learn with. I know they changed some stuff with Python 3.x, so I’m not sure if this is even an issue with newer revisions.

Are you multiplying with a sequence, perhaps something like this?:

seq = [1,2,3,4,5]y = seq * randomElement

To do so, we have to iterate over every element:

from random import *
items = [1, 2.13, 3.24, 4.25, 5.46, 6.57, 7.68, 8.79, 9.810, 10.911]seq = [1,2,3,4,5]# Get a list of 1 random numbers, convert to one random number.
randomElement = sample(items, 1)
randomElement = randomElement[0]# Multiple every element of the list
for element in seq:
y = element * randomElement
print(«y pcomment»>

Gauge Thu, 05 May 2016

I think you answered my question pretty well. My mistake was in not addressing the derived sample with an index value, so I was essentially attempting mathematics against a list rather than single values from within the list. It somehow slipped past me that sample returned a list. I guess it’s a beginner mistake and lack of attention on my part.

Quick questions, though:

Is the behavior of a loop iteration of choice() essentially the same as the returned sample() list? For clarification, a simple example would be a loop that iterates 4 times using choice() and storing the returned values in a list, versus a sample() of 4 the same values. Would that essentially return the same chance of random values?

Also, supposing they essentially return the similar randomness in their values, is there a performance difference over larger iterations? Common sense tells me that since the looping choice() jumps right to the chase, but a sample() first stores the values in a new list and that list then needs to be iterated over, looping choice() would be the cleaner and more efficient alternative. Am I mistaken?

Thanks for the quick response, I appreciate your answer and it definitely helped me understand where I originally went wrong.

Gauge Fri, 06 May 2016

Apologies for the double response. The original response didn’t exist on a new browser, and the original browser was stuck on the spinning dots for the comment section, so I assumed it hadn’t gone through the first time. Feel free to delete whichever one you think is best.

Frank Fri, 06 May 2016

No problem.

Practically that would do the same. There is a slight difference, choice() will raise an IndexError if the sequence is empty. Sample will throw a ValueError. This matters if you implement error handling (try/catch statement). Performance wise there is a big difference.

Performance measuring
These are the functions inside the Python code:
(however depending on your version of Python they may have a different implementation)

def choice(self, seq):
«»»Choose a random element from a non-empty sequence.»»»
try:
i = self._randbelow(len(seq))
except ValueError:
raise IndexError(‘Cannot choose from an empty sequence’)
return seq[i]
def sample(self, population, k):
if isinstance(population, _collections.Set):
population = tuple(population)
if not isinstance(population, _collections.Sequence):
raise TypeError(«Population must be a sequence or Set. For dicts, use list(d).»)
randbelow = self._randbelow
n = len(population)
if not 0 raise ValueError(«Sample larger than population»)
result = [None] * k
setsize = 21 # size of a small set minus size of an empty list
if k > 5:
setsize += 4 ** _ceil(_log(k * 3, 4)) # table size for big sets
if n # An n-length list is smaller than a k-length set
pool = list(population)
for i in range(k): # invariant: non-selected at [0,n-i)
j = randbelow(n-i)
result[i] = pool[j]
pool[j] = pool[n-i-1] # move non-selected item into vacancy
else:
selected = set()
selected_add = selected.add
for i in range(k):
j = randbelow(n)
while j in selected:
j = randbelow(n)
selected_add(j)
result[i] = population[j]
return result

Notice that the sample() function executes a lot more operations. My gut feeling tells that the choice() function would be smaller, but let’s put that to the test.

I came up with this program:

from random import *
import time
def testSample(size):
start_time = time.time()
seq = [1,2,3,4,5]
for i in range(0,size):
randomElements = sample(seq, 1)[0]
print(«— %s seconds —» % (time.time() — start_time))
def testChoice(size):
start_time = time.time()
seq = [1,2,3,4,5]
for i in range(0,size):
randomElement = choice(seq)
print(«— %s seconds —» % (time.time() — start_time))
testSample(1000000)
testChoice(1000000)

Output with Python 2.7:
— 5.25197696686 seconds —
— 1.08564114571 seconds —

Output with Python 3.4:
— 17.56459665298462 seconds —
— 2.1325480937957764 seconds —

I would say you are correct, choice() is faster.

In terms of randomness, all of the numbers generated by the random module as pseudo-random. Python 2.3 uses the Wichmann-Hill algorithm , later versions use the MersenneTwister algorithm (Python implementation below)

I’m assuming your response hit the maximum depth, so I’ll respond to myself here for the sake of keeping it together.

I appreciate your response, and I’m actually relieved that my line of thought seems to be heading in the right direction. I just had a finishing question for clarity.

If I’m understanding you right, each time a number is selected, no matter which version of «random» you use, it runs the same algorithm at the core to return each value with additional modification for specific behavior. Meaning, the returned values essentially exist in the same frequencies of pseudo-randomness? And,

Yes, you are understanding right. The functions choice() and sample() use the same algorithm, which is implemented in the method random(). It is called indirectly from the method randbelow().

Python 2.7 would simply call the algorithm (random()) directly:

def choice(self, seq):
return seq[int(self.random() * len(seq))] # raises IndexError if seq is empty
def sample(self,population,k):
-snip-
j = _int(random() * (n-i))
-snip-

Is there a question after «And,» ? It seems to have gone missing.

Quick thanks for the great comments thread — it elevated a my super basic reference search to a whole ‘nother level — kudos!

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