- Class Character
- Unicode Conformance
- Unicode Character Representations
- Converting char to unsigned char in Java using casting
- Casting a char to unsigned char
- How to convert unsigned char* to unsigned long long int?
- Representing C shift left signed char vs. unsigned char in Java
- Char vs unsigned char in conversion to int [duplicate]
Class Character
The Character class wraps a value of the primitive type char in an object. An object of class Character contains a single field whose type is char .
In addition, this class provides a large number of static methods for determining a character’s category (lowercase letter, digit, etc.) and for converting characters from uppercase to lowercase and vice versa.
Unicode Conformance
The fields and methods of class Character are defined in terms of character information from the Unicode Standard, specifically the UnicodeData file that is part of the Unicode Character Database. This file specifies properties including name and category for every assigned Unicode code point or character range. The file is available from the Unicode Consortium at http://www.unicode.org.
Character information is based on the Unicode Standard, version 15.0.
The Java platform has supported different versions of the Unicode Standard over time. Upgrades to newer versions of the Unicode Standard occurred in the following Java releases, each indicating the new version:
Java release | Unicode version |
---|---|
Java SE 20 | Unicode 15.0 |
Java SE 19 | Unicode 14.0 |
Java SE 15 | Unicode 13.0 |
Java SE 13 | Unicode 12.1 |
Java SE 12 | Unicode 11.0 |
Java SE 11 | Unicode 10.0 |
Java SE 9 | Unicode 8.0 |
Java SE 8 | Unicode 6.2 |
Java SE 7 | Unicode 6.0 |
Java SE 5.0 | Unicode 4.0 |
Java SE 1.4 | Unicode 3.0 |
JDK 1.1 | Unicode 2.0 |
JDK 1.0.2 | Unicode 1.1.5 |
Variations from these base Unicode versions, such as recognized appendixes, are documented elsewhere.
Unicode Character Representations
The char data type (and therefore the value that a Character object encapsulates) are based on the original Unicode specification, which defined characters as fixed-width 16-bit entities. The Unicode Standard has since been changed to allow for characters whose representation requires more than 16 bits. The range of legal code points is now U+0000 to U+10FFFF, known as Unicode scalar value. (Refer to the definition of the U+n notation in the Unicode Standard.)
The set of characters from U+0000 to U+FFFF is sometimes referred to as the Basic Multilingual Plane (BMP). Characters whose code points are greater than U+FFFF are called supplementary characters. The Java platform uses the UTF-16 representation in char arrays and in the String and StringBuffer classes. In this representation, supplementary characters are represented as a pair of char values, the first from the high-surrogates range, (\uD800-\uDBFF), the second from the low-surrogates range (\uDC00-\uDFFF).
- The methods that only accept a char value cannot support supplementary characters. They treat char values from the surrogate ranges as undefined characters. For example, Character.isLetter(‘\uD840’) returns false , even though this specific value if followed by any low-surrogate value in a string would represent a letter.
- The methods that accept an int value support all Unicode characters, including supplementary characters. For example, Character.isLetter(0x2F81A) returns true because the code point value represents a letter (a CJK ideograph).
In the Java SE API documentation, Unicode code point is used for character values in the range between U+0000 and U+10FFFF, and Unicode code unit is used for 16-bit char values that are code units of the UTF-16 encoding. For more information on Unicode terminology, refer to the Unicode Glossary.
This is a value-based class; programmers should treat instances that are equal as interchangeable and should not use instances for synchronization, or unpredictable behavior may occur. For example, in a future release, synchronization may fail.
Converting char to unsigned char in Java using casting
In two’s complement systems, the leading bits represent negative numbers and this method is widely adopted. As for the solution, by default the type is assigned here. When the statement is executed, the sign bit of a certain variable is copied into the remaining bytes of another variable as. However, in the case where both variables are declared as type, the sign bit will not be copied into the remaining bytes. Therefore, the output will display the data in the variable.
Casting a char to unsigned char
Starting from C++14, char is required to be 2’s complement when signed is met.
The underlying bit pattern cannot be altered when transitioning between signed char and unsigned char casts.
0` and `(unsigned char)~0` return values of different widths?, Now we have an unsigned char with value 255, represented with bits FF. Passing that to printf results in automatic conversion to an int . Since
How to convert unsigned char* to unsigned long long int?
unsigned char test[] = "\x00\x00\x56\x4b\x7c\x8a\xc5\xde"; unsigned long long num = (unsigned long long)test[0]
Make sure to widen the type before shifting to avoid errors.
0 0 86 75 124 138 197 222
94882212005342 = 0*2^56 + 0*2^48 + 86*2^40 + 75*2^32 + 124*2^24 + 138*2^16 + 197*2^8 + 222*2^0
This involves a mathematical calculation where you have the option to use "ex test[0] * 72057594037927936ull " or opt for the more readable " test[0]
I have accomplished a comparable task by utilizing the functions memmove or memcpy, as demonstrated in this guide: https://www.tutorialspoint.com/c_standard_library/c_function_memmove.htm
long long int var = 0; memmove( &var, test, sizeof(var) );
Ensure that you employ the appropriate system byte order.
To clarify, this can be achieved simply by doing the following:
#include #include int main(int argc, char *argv[])
Convert from unsigned char to char*, To achieve what you want, use the following code: char array [2]; array [0] = (char) foo (); array [1] = '\0'; strcasecmp (array, .
Representing C shift left signed char vs. unsigned char in Java
According to Java's operator precedence, if you don't enclose bytes[i] & 0xff in parentheses, it will be parsed as bytes[i] & (0xff
Finally, your code should resemble this.
public static int strtoul(byte[] bytes, int size, int base) < int total = 0; for (int i = 0; i < size; i++) < if (base == 16) < // signed bytes, shifted total += bytes[i] else < // unsigned bytes, shifted total += (bytes[i] & 0xff) > return total; >
As you specifically require a uint32 solution, I opted not to use sscanf. However, if the data type is not a concern, the solution can be simplified.
#include unsigned int _strtoui(char *s) < unsigned int ret; sscanf(str, "%u", &ret); /* use "%x" for hexadecimal */ return ret; >
Perhaps there exists a function in Java similar to sscanf. Regardless, I have provided a resolution for the problem defined by uint32_t and UInt32 . It is important to be cautious of overflows in the input data, and note that the functions will produce nonsensical output if the characters are not in the form of (hexadecimal) numbers. Enhancing this aspect would be another challenge.
#include uint32_t _strtoui32(char *str) < int i; uint32_t total = 0; for(i=0; str[i] != '\0'; i++) total = total*10 + str[i] - '0'; return total; >uint32_t _hextoui32(char *str) < int i; uint32_t total = 0; for(i=0; str[i] != '\0'; i++) < total *= 16; if(str[i] >47 && str[i] < 58) /* base 10 number */ total += str[i] - '0'; else if(str[i] >64 && str[i] < 71) /* uppercase A-F */ total += str[i] - 'A' + 10; else /* lowercase a-f */ total += str[i] - 'a' + 10; >return total; > uint32_t _hstrtoui32(char *str, int base)
Representing C shift left signed char vs. unsigned char in Java, As per Java's operator precedence, you're gonna need to put parentheses around bytes[i] & 0xff , otherwise it's gonna get parsed as bytes[i]
Char vs unsigned char in conversion to int [duplicate]
The signedness of a char is not specified and may depend on its implementation.
When char is signed and promoted to int , it undergoes sign extension. Thus, the negative value retains its negativity post-promotion.
The most common method of representing negative numbers in two's complement systems is through the leading bits of 1 .
Assuming that char is signed in your compiler, the initialization of c1 should trigger a warning. If it doesn't, you may need to enable additional warnings.
By default, the type in char c1 = 0x86; located here is signed .
c1 => 1000 0110 | signed bit is set(1)
Upon execution of i1 = (unsigned int) c1; , the sign bit from c1 is duplicated into the other bytes of i1 .
i2 = (unsigned int) c2; , i2 , and c2 are all declared as unsigned , resulting in the exclusion of sign bit from the remaining bytes. The output will display the data within 1st byte , specifically 0x86 .
C - Type conversion - unsigned to signed int/char, This is because of the various implicit type conversion rules in C. There are two of them that a C programmer must know: the usual